No.117499
>>117498There's a massive difference between the two even when the pose is the same holy shit
Lidly needs a training arc pronto
No.117501
>>117493also there is nobody who unironically uses the z*lty, nophono posts there
No.117502
>>117489xhe still pisses me off because xhe's the reason as to why soywoahjaks are banned on the reddit cuz she leaked over some trolls and was so butthurt about it xhe banned them
No.117504
>>117500he needs God ofzo
>>117501its a discord
No.117506
>>117503Not a big fan of pedoniggers using whatever shit I draw
No.117507
>>117506hey saar can you draw maya beating the shit out of these pedos?
No.117510
>>117507would be giving them too much credit, they are harmless and will continue to rot in their own misery
No.117511
>>117510they're not exactly harmless doe since they will continue to EPI unsuspecting 'teens, they're known self-admitted pedophiles
No.117515
>>117511someone should pretend to be a pedo, rise through the ranks until they get powerful enough, and delete the server like that one french guy in that other pedo server
No.117556
>>117489>>117492Rare to see a woman trvking out like this
No.117580
>>117502marge, is this true?
No.117590
>>117515>someone should pretend to be a pedo, rise through the ranks until they get powerful enoughdo this up to the jewish billionaire level, then delete them (in discord)
No.117601
>>117590power corrupts, even if anyone actually gets that far theyll just be the same as rest of them
No.117609
>>117601*Weakness corrupts
No.117629
>>117494The fact that my art is extremely static is something I am very well aware of and I agree with you guys. It's something I'm willing and trying to improve. I am a perfectionist (Massa syndrome) and if something doesn't look good, I don't post it. This same perfectionism also makes me stubborn to leave my comfort zone, which also doesn't help. I have experimented with using different angles and more dynamic poses quite a few times, but it never looks good. I also often fail to recognize how static my poses are until people point it out. Either way, I do ought to practice more often than I do bc now I make it sound like I'm constantly practicing but 9/10 times I cba.
>Lidly spaceIf you have any tips for me, for any of these problems, I would appreciate those. Thanks (to multiple zaryans) for keeping this feedback constructive instead of calling me a shit artist bc I struggle with perspective/dynamic poses.
No.117630
>>117629Addition: you can (hopefully) also see that, as ATA progressed, the poses became less static and more "original" and slightly more dynamic. It's really baby steps at this point, but know I am working on it.
No.117642
>>117629There's always room for improvement sisa…
No.117644
>>117643
theres atleast 3 people that did this to lidly i bet
No.117646
>>117629You could try sketching poses from dynamic stock photos or drawing your characters in more 3D spaces using focal points. Something I noted from your recent Mymy drawing was how stiff the torso was, so you should try looking into how much the human body warps at certain focal points on the body (waist, arms, etc…)
No.117648
ohnonononono lidlycacas what's this…
No.117757
>>117756those legs bro. they're 2d. push left leg toward camera and right one away from camera
No.117761
>>117756The legs seem to be on the same plane and that gives an impression of them being static, in real life your body moves in a 3D space so the shoes would have slightly different faces shown, like in the reference you're using, with more dynamic parts being highlighted and static ones being more shadowed
No.117763
>>117756Try picturing yourself doing this post and use that a reference. Notice how both of your legs face different paths away from the camera and/or each other. They're not parralel
No.117768
>>117629To be fair, dynamic poses are a pain in the ass…
If you find any good tutorials on how to add fluidity, please send.
No.117774
>>117769>mrasianpieMarge is this real?
No.117776
>>117774Yes he's showed up on this site before
No.118052
>>117769Where could I find the full game results
No.118054
>>118052If they posted them here otherwise lost to the soys of time
No.120370
>>120367Do you think it would look good with colors?
No.120371
>>120370hi lidly. yeah 100% it'll look good with colors
No.120373
skipped xher dose of meds again^
No.120378
>>120367i know this is a small thing, but i appreciate how the left girl's hair is scraggly and coarse while the right girl's hair is soft and fluffy. a lot of online artists wouldn't include subtle details to texture like that.