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/zellig/ - Ongezellig

IAZ and soft NAZ
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ZWABAG

File: 1739250382531.png (64.39 KB, 1009x618, Captura de pantalla 2025-0….png)

 No.61218

The Schoolocaust game is already 1 year old, I think it deserves an update

 No.61224

>>61218
Why improve on perfection?
Actually, you've got a point. Some other maps (the outside of the school or inside the Schoppenboer home) could be gemmy… or even multiplayer

 No.61225


 No.61233

>>61218
If it was made more like Hotline Miami then it would be a brilliant shining tanZARYANite that would save the zarty.

 No.61235

>>61233
That requires a bit more work now, doesn't it

 No.61238

>>61235
Yes, but there's already a good base.

 No.61241

>>61218
You could also play as Maya trying to hide from Mymy

 No.61242

>>61241
How would that even work

 No.61243

>>61242
with a Mymy AI or a multiplayer option

 No.61268

>>61243
>or a multiplayer option
You just throw it out there like it's a button away

 No.61269

File: 1739297843172.png (87.87 KB, 1080x1331, ClipboardImage.png)

>saying the first thing that comes to mind

 No.61386

>>61268
Well, obviously it would take a lot of effort to code, and a dedicated server, but it could still be gemmy

 No.61392

>>61218
Should have a battle royale mode. Where every student carry a single weapon.

 No.61393

>>61392
Child abuse

 No.61395

>>61393
Even better. Germanic child abuse.

 No.61396

Add rape mode

 No.61397

File: 1739349051284.jpeg (14.99 KB, 640x480, images (27).jpeg)

>>61395
Zelligpedos…

 No.61398

Add goon meter

 No.91580


 No.91599

>>91580
> Say nothing
> Somehow still the best post in the entire thread

 No.91725

>>91599
Many such cases!

 No.124549

ssgr

 No.124562

>>61241
FUCK NO
>>61243
>multiplayer
like any Zaryan has friends to play with geg

 No.124563

File: 1771163789763.png (26.98 KB, 677x618, 1771162904073.png)

>>124562
mayapedos are friendless and ongezellig…

 No.124566

>>124563
Everyone who uses this site is friendless doe

 No.124568

File: 1771164274615.png (39.13 KB, 855x762, mymy check 'em.png)

>>124566
Speak for yourself

 No.124570

>>124566
Can I count Zaryans as my friends? 🥺

 No.124571

>>124570
emojipedo doesn't wear deodorant so i can smell him through my screen

 No.124587

>>124571
Not even emojipedo literal who is he

 No.124650

>>124571
>>124587
why is he like this

 No.125194

>>61218
I haven't seen a proper speedrun of this game.

 No.125195


 No.125206

>>125195
No one has managed to beat it yet either

 No.131126

>>61218
I wonder if I should make a sequel to the /v/ game, I could learn some programming

 No.131170

File: 1777589791371.jpeg (408.76 KB, 1170x1563, IMG_1657.jpeg)

>>131126 Actually, I’ve been working on one
I’ve made a demo in GODOT with placeholder assets and AI grok code But its pretty broken,

right now I’m Drawing a rig for Mymy based off this sketch here Which I will then use to animate the assets

The games gonna play like Madness: Project Nexus and
Mymy will be in hell fighting off her victims as zombies
with Maybe a boss at the end, or thats the idea so Far

Any Coders or Artist Willing to help an unbothered Zaryan?

 No.131171

>>131170
can you show us the demo? or a demo video?

 No.131173

>>131170
What do you plan for the gameplay mechanics of the game?

 No.131178

>>131171
I do, I’m embarrassed to show it, the sprites are generic and the AI code keeps fucking up the sprites and all you can do is move and shoot rn

Still wanna see it?

 No.131181

>>131173
It's gonna be in 2d, It'll be a wave based game like Resident Evil Mercenaries Mode and you'll have to mow down 100 or so enemies of different variety's until you beat a wave or die,

There would other weapons than Mymy's rifle in a shop ; like an AK-47, a toy shotgun, a sniper rifle, a Chainsaw, and a Rocket Launcher as a reward

 No.131182

>>131178
yes, sounds gemmy, and we could figure out the problems, if you send some screenshots of the code and a video of the game running.

 No.131183

>>131182
Thanks, I'm using Godot btw

 No.131184

>>131183
okay, so can you send a video and some screenshots of the code?

 No.131185

File: 1777607232675-0.mp4 (36.01 MB, 1920x1012, Main.tscn - New Game Proje….mp4)

File: 1777607232675-1.png (298.63 KB, 1036x1799, Screenshot 2026-04-30 2343….png)

>>131184
Video and Code for player

 No.131186

File: 1777608064136.mp4 (11.67 MB, 1920x1080, 2026-04-30 23-59-04.mp4)

>>131185
Oops it didn't record that time,here's it actually running

 No.131193

>>131186
The issues you ran into I also did when I was making my own game. It's a pretty easy fix. I don't have my computer on hand for a couple days so I can't show you, unfortunately.

 No.131199

>>131185
>wojak cursor
The dust cursor

 No.131202

>>131193
we getting it done, yay owo

 No.131358

File: 1777775592655.png (84.3 KB, 1915x1027, Screenshot 2026-05-02 2230….png)

Making the Mymy rig on adobe animate and it's kinda giving me suicidal ideations, any Help on drawing

 No.131360

>>131358
Not bad lineart at all

 No.131387

>>131358
Make rheir heads round and than add an additional protrusion for imitating the nose.

 No.131388

I struggled with it myself in 2024, when I had a big motivation for drawing, but I cared more about persperctive and the front-view back then, not how it looked from the side, it was intuitively clear and easy for me.

 No.131546

File: 1777864958118.png (74.55 KB, 1817x885, Screenshot 2026-05-03 2315….png)

Finished the head and the bow
it's small but every line is a small victory

 No.131554

>>131546
I do expect an animation out of this, the last guy did this with 3D models over 2 years so we have the time

 No.131655

>>131554
Thats what my rig is for although I’m a bit scared That I’m gonna finish this rig and make shitty animations, so thats why I’m practicing with madness sprites

 No.131656

>>131193
Do you finally have it or is it dnb

 No.131908

>>131656
he's not comming back lil bro

 No.131909

>>131908
Don't be such a doomer nigger, he'll come back when he'll come back

 No.131929

>>61392
>School shooting but everyone is a shooter

Disaster

 No.131930

>>131929
average american school day

 No.131931

File: 1778194270097.jpg (7.33 KB, 150x150, HB8AkQtWQAASonX.jpg)

>>131930
What if there were two school shootings in the same day and same school, wich causes the two attackers to just PVP each other..?

 No.131932

>>131931
you mean entertainment?

 No.131933

>>131909
I did update the code so It's currently different, Its still buggy but right now I'm adding a basic zombie enemy and then another zombie enemy that runs and jumps after you

 No.132356

File: 1778642666098.png (359.61 KB, 980x787, Screenshot 2026-05-12 2324….png)

About to post a video of a new demo I've been working on for a week, but the zarty servers just decided to stop working so I'm here like

 No.132358

>>132356
See he came back

 No.132363

there should be a timed mode

 No.132368

File: 1778675723710.png (1.34 MB, 2485x1397, Doeshezoot.png)


 No.132510

File: 1778812842806.zip (7.73 MB, DNB demo for Soyzellig God….zip)

You know what since This stupid site doesn't let me upload game play footage of my protype I'm jsut gonna upload the file so you decide for yourself

 No.132524

>>132510
The site has a cap on how big of a file you can upload also I am going to try and see what's on this zip

 No.132526

Is it like a mold where you can easily swap designs? And what's up with the Soyper Mario pipes?

 No.132627

>>132526
It just a title map sprite sheet I downloaded it had a ladder and targets so thats why I downloaded it, you need Godot to run the build it if it isn’t obvious

 No.133849

File: 1779500067834.png (105.07 KB, 1862x1074, Screenshot 2026-05-22 2133….png)

Hey guys how do I draw pockets
also sorry for the lack of progress I had school/job

 No.133862

>>133849
Nice lineart, but maybe the pocket looks a bit too flat and not like how it would if you looked at Mymy from a side profile,

 No.133863

File: 1779531187962.jpg (141.31 KB, 736x736, fe31ab3000cb9af70a362d111f….jpg)

>>133849
>I had school/job
The hell is schooljob man…

 No.133865

>>133863
Zaryan finds out people have to wageslave to live

 No.133873

>>133865
We should just go back to feudalism

 No.133890

>>133865
Is the poster I replied to a teacher huh?

 No.133891

Kind of suprised no one joked about the fact I skipped the space and wrote "schooljob" just liek as if it was uhmmm well you know

 No.133929

>>133862
Do you have an offical picture of mymy's side angle with her pocket, I swore I saw one from the Pilot but I can't find it anymore

 No.133944

Yeah it's pretty hard to find any side angles of Mymy except for that one shot in deel 4 & 5 and deel 2, but it's in an older style and you're going with the final deel 5-6 style

 No.133945

>>133929
I don't think it exists to be honest, the easiest would be to find artworks from people who learnt the artstyle and copying that

 No.135055


 No.135056

>>135055
Ominous

 No.135098

>>135055
schoolocaust 2 o algo

 No.135099

File: 1780277232539.png (52.45 KB, 886x872, IMG_1967.png)

>>135055
nigga spelled schoolocaust wrong geg

 No.135311

>>135099
It's the amerimutt way of saying it

 No.135723

File: 1780807368035.png (44.57 KB, 1547x651, Screenshot 2026-06-07 0036….png)

heres the gun sprite I'm posting right before I head to sleep, tell me if there is anything that needs fixing (besides those couple dots at the botton)

 No.135727

>>135723
The trigger is a bit too small

 No.135782

File: 1780979015335.png (184.92 KB, 526x553, Screenshot 2026-06-09 0016….png)

bouta go to sleep any changes I should make to mymys big nigger stepers



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