Ongezellig
IAZ and soft NAZ
ZWABAG
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I gotta say its really well made and the feel is done right, I felt really bad and uncomfortable killing the characters because of the looks of horror on them and Coco made me super sad. Speedrunning this would be fun
complaints:
-the fucking Audio Jungle watermark on the gunshot, howd you leave this in
-walking feels a bit slow
-loading the game takes long and theres no indication that its loading
In conclusion: gemerald, but it might be taking stuff too far considering the controversies of school shooting games (might ruin zellig rep)
also it'll feel weird browsing zarty in school which is hosting this lol
>>9198
>-walking feels a bit slow
Just played it and I think what it needs is an option to run
Amazing game doe, props to everyone who's involved
>-walking feels a bit slow
Just played it and I think what it needs is an option to run
Amazing game doe, props to everyone who's involved
>Audio Jungle watermark
My heart fucking dropped when I read that
I took the gunshot from some other project I was working on without much thought and evidently speakers don't provide the same audio fidelity because as soon as I put my headphones on I could hear it clear as day, I'm sending zoot a fixed version presently
Slow walking is for the atmosphere and no loading screen is for artistic integrity or however I leave in a watermark. If you think loading times here are bad you should see newgrounds
funfact: I also made the gif in the OP
My heart fucking dropped when I read that
I took the gunshot from some other project I was working on without much thought and evidently speakers don't provide the same audio fidelity because as soon as I put my headphones on I could hear it clear as day, I'm sending zoot a fixed version presently
Slow walking is for the atmosphere and no loading screen is for artistic integrity or however I leave in a watermark. If you think loading times here are bad you should see newgrounds
funfact: I also made the gif in the OP
>>9206
CoderGOD we love you, thank you eternally for making this eye blinding gem
CoderGOD we love you, thank you eternally for making this eye blinding gem
>>9208
And thank (You) for being my audience! Big thanks to Zoot too for being the draftsman and host
And thank (You) for being my audience! Big thanks to Zoot too for being the draftsman and host
I fucking love the fact that mymy shakes less than on the others when she's aiming at the nigger. or maybe thats just my personal observation
>>9211
That's funny but she actually shakes less after each kill, it's not nigger specific I'm afraid.
That's funny but she actually shakes less after each kill, it's not nigger specific I'm afraid.
>>9212
schuckz, codergod make it so that she doesnt shake when aiming at the nigger
>do as i say nowww!
schuckz, codergod make it so that she doesnt shake when aiming at the nigger
>do as i say nowww!
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mymy won
now we need a wholesomerino transhearted ‘zellig game for all ages. Maybe ill make one once my coding skills are better. I’ll make my own soundtrack too so can anyone tell me what instrument/ samples are used for the ongezellig soundtrack, mainly the music that plays when the kids are riding the bike when coco waves at them.
>>9257
Massa uses FL Studio and factory presets https://docs.google.com/spreadsheets/d/1nj-a6mtLuWhhUCrbB9XktQE5DErR4RtMGtx0h4LPzE0/edit#gid=805145727
Massa uses FL Studio and factory presets https://docs.google.com/spreadsheets/d/1nj-a6mtLuWhhUCrbB9XktQE5DErR4RtMGtx0h4LPzE0/edit#gid=805145727
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>>9257 yes pls!
>>9257
>one my coding skills are better
Just go for it. You'll learn along the way, it's always like that
>one my coding skills are better
Just go for it. You'll learn along the way, it's always like that
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I love how erratic the shaking is, that it's actually random and not just a loop.
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