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ZWABAG

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[Return] [Thread list] [Index] [Catalog] [Bottom] | Replies: 656 | Views: 242 | Currently viewing: 1
Zaryan No.502
the zarty died because you SLFs didnt finish it, its over
mario No.503
Oh yea i should have done this a while ago but scene 8 is open due to Zoot being really busy
Zaryan No.504
Someone in the trello let >>485 know he can make the scene
Zaryan No.505
>>502
the biggest NOTHINGburger ever that singlehandedly destroyed western society, the Zarty and Rotterdam.
TheBill No.506
File: 1784494968946-1.png (370.0 KB, 442x692, smugmy.png)
File: 1784494968946-2.png (1.9 MB, 1740x1661, smygmu.png)
smug mymy
Zaryan No.507
>>506
Smymygjak
Zaryan No.508
>>506
how is the first picrel smug? Go study facial expressions or something
Zaryan No.509
>>508 I dont care but it looks similar and its funi
Zaryan No.510
reminder scene 8 is up for grabs
Juniper No.511
Can I do scene 8?
Zaryan No.512
>>511
Sure go for it
Juniper No.513
File: 1784494968946.gif (1.6 MB, 1920x1080, Ongezellig Scene 8 (WIP).gif)
I make animatic
mario No.514
>>513
holy gem
Juniper No.515
Quick Aniamtic
Juniper No.516
Backgrounds finished, thinking on working on characters soon.
Zaryan No.517
>>516
Gem
Zaryan No.518
Zaryan No.519
File: 1784494968946.png (57.0 KB, 155x297, epic win.PNG)
give me part to do i promise it will be the j
Zaryan No.520
>>519
gem
Juniper No.521
Progress
Zaryan No.522
>>521
GO GO GO
Zaryan No.523
File: 1784494968946.webm (1.2 MB, 480x270, 0000-0618.webm)
Random viewport render just to show I'm still alive.
TOTAL PROJECT REVIVAL
Juniper No.524
I got most of it done, at least 46% of it
Zaryan No.525
>>524
The most brilliant 'zem
Zaryan No.526
>>523
>>524
Both are zems and I look voorwarts to your progress
Trolljak No.527
File: 1784494968946.png (5.6 KB, 500x250, trollgejak.png)
20 minutes of SLOP!
SAGING A STICKY WON!
Juniper No.528
Epilepsy warning - I'm busy with animating the empress (Coco) right now, Mymy is next.
Zaryan No.529
>>528
Would be funny if you just left Mymy as is
>seriouspost 'beit
Still would be funny
Juniper No.530
Bike scene finished, I only got a 3 shots left to go.
Zaryan No.531
>>530
Coco's left pupil should probably be visible. Mymy's is debatable.
Juniper No.532
Next shot, finished
Zaryan No.533
File: 1784494968946.png (290.0 KB, 400x526, 1720623503277.png)
>>532
>casually mogging every other animator involved in the whole project with sheer work speed.
Juniper No.534
File: 1784494968946.webm (5.6 MB, 1920x1080, Ongezellig Scene 8.webm)

SCENE 8 IS FINISHED!!!

mp4 file - https://files.catbox.moe/7a51a8.mp4

Zaryan No.535
>>534
Is that the schoolocaust playing on the PC, geg
TheBill No.536
File: 1784494968946.gif (4.0 MB, 435x435, yea.gif)

>>534
GEM

fuck, so afterall I'm now in the position of the nigga that everybody has to wait for to finish his part. I was afraid this was going to happen. But DONT YOU WORRY ZARYANS I've gained some serious momentum recently and finished maya's model in 4 days (whereas mymy took me like a month) and I can ensure you I'll be finished before the end lf august, so before the site possibly goes down in September.

mar io No.537
>>534
holy gemerald nice
>>536
were still waiting on 3 people, don't worry too much
Zaryan No.538
File: 1784494968946.jpeg (230.0 KB, 854x934, 1714863500293-3.jpg)
>>537
Is it real that making project can probably take a whole year huh
TheBill No.539
>>537 nvm I thought that it says all scenes besides 10 are finished on the trello but its just that only 10 is in the "has filler" category
Zaryan No.540
File: 1784494968946.gif (1.9 MB, 428x318, ZebZHOn.gif)
>>534
I kid you not, I haven't checked the zarty in weeks, but today I had a dream that someone finished a scene so I decided to hop on and check if my premonition was correct. It was.
Zaryan No.541
File: 1784494968946.jpeg (490.0 KB, 1536x2048, 45074 - SoyBooru.jpg)
>>540
This is fate
Soyryan No.542
One boring episode award
Soyryan No.543
You people are so poor you can't even reanimate the full 20 minute episode, GEG!
Zaryan No.544
>>542
>>543
'gated, keep working Zaryans
blenderchud No.545
File: 1784494968946.webm (5.5 MB, 1920x1080, final_output.webm)
Getting to the finish line, this is just a test render. The full render will take over 5 hours and I'll be making a tweak or two before I do it.
Zaryan No.546
>>545
LETS GO BRANDON!!!!!!!!!!!!!!!
Zaryan No.547
>>545
HOLY GLISTENING SHINING GLEAMING DIAMOND
Zaryan No.548
>>545
Let's go BLENDER
Zaryan No.549
>>545
Listen, I can talk to you personally sometime. I need help from someone like you.
blenderchud No.550
>>549
if youre the other guy using blender i can probably help you out
Zaryan No.551
File: 1784494968946.png (1.1 MB, 1064x888, 2024-06-17_16-54-32.png)
>>550
yes ofcourse it's me
proof
blenderchud No.552
>>551
what do you need help with?
Zaryan No.553
>>545
So fvcking gemmy...
Zaryan No.554
File: 1784494968946-1.png (690.0 KB, 986x856, 2024-06-22_00-21-25.png)
File: 1784494968946-2.png (1.2 MB, 1128x856, 2024-06-25_09-57-10.png)
>>552
weights
blenderchud No.555

>>554
honestly I've never been good with weights, I mostly just used automatic weights and shape keys for the facial animation. But here are my suggestions:

  • I think you should increase some of the subdivisions around the eye lid, it looks the geometry is struggling to follow the curvature of the eye
  • Also for weight painting, try starting off by making the weights in edit mode, select the edge that you want to move and press ctrl + to expand the selection, this should let you assign the weights more evenly across the eyes
  • Try making a shape key of a blink first just to see if your geometry is capable of the action that you want

take this all with a grain of salt though because I've never actually rigged and weighted a face

Zaryan No.556
File: 1784494968946.png (21.0 KB, 1017x973, 1714161267826.jpg)
>>545
ZEEEEEEEEEEEEEEM
Zaryan No.557
>>545
Yep, I'm dilating to this. GEM
Zaryan No.558
File: 1784494968946.png (50.0 KB, 390x380, 6246 - SoyBooru.png)
>>555
No one will ever help me, it's over...
Zaryan No.559
>>558
what do you want then
Soyryan No.560
Die.
Zaryan No.561
>>560
>>35467
>>35466
>>35465
Hating on a dead nigger show called "Ongezellig" is Zarty culture btw
Zaryan No.562
>>561
oh nawww blud had to respond to himself in ohio
Zaryan No.563
Meds
Anyways, when reanimated collab is ready you selfish little fucks
Zaryan No.564
>>563
nawww blud had to inspect element in OHIO
Zaryan No.565
>>564
Its time to ropemaxxing you beta gooner
Zaryan No.566
File: 1784494968946.jpeg (220.0 KB, 1290x784, elk reaction.jpg)
Zaryan No.567
Hello am 48 year man from shitalia. Sorry for my bed england. I selled my wife for internet connection for watch "onezelling" and i want to become the goodest zaryan like you I watch with 400 ping on venezuelan IP and i am very truest cel.
Zaryan No.568
Zaryan No.569
Thebill any progress?
Zaryan No.570
TheBill Williamson, come out here with your gem right now
TheBill No.571
>>570
yes all 3 sisters models are finished and maya's gooncave as well. maybe 2-3 more days to finish all models and im heading straight to animating, which shouldn't take long neither (you'll see why)
expect my episode by the end of August, or first week of September in the worst case.
Zaryan No.572
>>571
you must save the zarty
TheBill No.573
btw who has scene 3?
Namefag No.574
>>573
Me, uwu
Zaryan No.575
I am confused now, does the 'arty actually close in september? if it possibly closes before I finish my scene, where could I send it later after I finish it, so the project doesnt get ACKed so close to the finish line?
Zaryan No.576
>>575
the website is not getting closed but it's hard to say it will continue to be the zarty we know and like
https://soyzellig.party/q/res/2447.html
Zaryan No.577
>>575
it ain't closing but i guess send it to youtube if it hypothetically does
Zoot ## Admin No.578
This thread shall be moved to /oc/ when its created
Zaryan No.579
>>578
zoot! the reason the name field was enabled was to help this project, do you remember? do you think it is time to disable the name field?
Zaryan No.580
>>579
When the new zarty order happens then he'll add the ID feature i guess
Zaryan No.581
File: 1784494968946.gif (840.0 KB, 384x384, 8495 - SoyBooru.gif)
LETS GET THIS FUCKING DONE BEFORE ITS MOVED OVER ALREADY, FUCK
Zaryan No.582
>>581
most of the animation was finished by 2 months into the project, then we waited for blenderGODfagDEITYcuckCHADs for 7 months...
Zaryan No.583
>>37338
>>37339
>>37340
>>37341
>>37342
Do you know how to use blender though
Zaryan No.584
>>37345
As expected from nvsoicacas, go back
Zaryan No.585
>>37347
>Oh im a big slut for Coco's strapon in my ass
R_Tvrrv, v knvvl...
Zaryan No.586
>>579
Zoot talked about there being a custom role for /oc/. I think this thread was in mind when the role was being into question
Zaryan No.889
File: 1784494968946.png (350.0 KB, 1074x1236, ClipboardImage.png)
>Moved to >>>/oc/2.
Zaryan No.924
File: 1784494968946.png (2.4 MB, 1080x1091, ClipboardImage.png)
With this thread officially being moved to the /snca/ board, we have decided that the collab has taken too long to finish. The remaining animators have 1 week to finish their scenes, or we will use placeholders to end this collab. Sorry, but it has been too long.
Zaryan No.925
File: 1784494968946.png (43.0 KB, 250x250, you.png) image
>With this thread officially being moved to the /snca/ board, we have decided that the collab has taken too long to finish. The remaining animators have 1 week to finish their scenes, or we will use placeholders to end this collab. Sorry, but it has been too long.
Zaryan No.926
File: 1784494968946.jpeg (1.6 KB, 92x92, 41241243.jpg) image
>With this thread officially being moved to the /snca/ board, we have decided that the collab has taken too long to finish. The remaining animators have 1 week to finish their scenes, or we will use placeholders to end this collab. Sorry, but it has been too long.
Zaryan No.927
>>924
Finish it until September 8th, the clock is ticking
Zaryan No.928
>The remaining animators have 1 week to finish their scenes, or we will use placeholders to end this collab. Sorry, but it has been too long.
Really, do it eventually, it's not so much to make it throughout a whole year.
Zaryan No.929
blenderchud here, mines been done a while and I just need to render it. If anyone else doing the 3d stuff needs help I might be able to help make assets or something
Zaryan No.930
File: 1784494968946.png (120.0 KB, 846x768, yapsterdam win.png)
>>929
Also I agree I took way too long, frankly I could have got it done within the first month but I forgot this whole thing existed for a few months lol. retardGOD. If we do this again we need to set deadlines.
Zaryan No.931
File: 1784494968946.png (740.0 KB, 841x855, 1719477201459.png)
>>929
>>930
yahoo
Zaryan No.932
are the guys who took scenes 3 and 4 even reading this thread? haven't seen any update from them so I doubt they gonna make this 'til the oct 8...
Zaryan No.937

>>924

nigga just ples gib 3 more days than that, im almost on the finish line and im working 4-5 hours a day on it, but I also got a really busy week due to renovation so idk if I would be able to finish it until the 8th. But this time im serious, not more than 5-6 days left!!!! big chance it will be earlier tho

Zaryan No.938
File: 1784494968946.jpeg (75.0 KB, 1281x1200, 1547468191679.jpg)
>>937
of course zaryan, i will also start editing some stuff for this today
>working on it 5 hours a day
Zaryan No.939
i made the intro and the postcredits scene and no i will NOT convert to webm like a good goy
https://files.catbox.moe/78g7vq.mp4
https://files.catbox.moe/d5h4az.mp4
Zaryan No.940
>>939
gem
Zoll ## Mod No.941

SCENE UPDATES
(based on Trello parts: https://trello.com/b/Pyw8tef9/deel-6-collab)

Scene 1: >>396
Scene 2: >>430
Flashback 1: >>409 (already part of >>430)
Flashback 2: >>486
Flashback 3: >>459
Scene 3: >>304 (work in progress)
Scene 4: >>545 (work in progress)
Scene 5: >>321
Scene 6: >>437 and >>259
Scene 7: >>179
Scene 8: >>534
Scene 9: >>472
Scene 10: >>372 (filler) (someone work on this)


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