Original Content
Sharing Original Content and organising community OC projects
ZWABAG
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>>148
I'm perfectionist so I don't satisfied of my work. Whatever, I try to redraw this all. 75 frames it's not a lot I think.
I'm perfectionist so I don't satisfied of my work. Whatever, I try to redraw this all. 75 frames it's not a lot I think.
File:
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(626.17 KB, 1920x1080, zellig7part1.webm)
did the first part of my scene today. tomorrow i'll do the vera part
File:
1784494968946.webm
(4.63 MB, 1920x1080, zellig7part2.webm)
stopping here for today, good luck Zaryans
>>164
i'm thinking of adding impish swede peeking from under the table
i'm thinking of adding impish swede peeking from under the table
File:
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(761.37 KB, 1920x1080, test.webm)
heres a very early first half, i made it a bit LOLRANDOM to spice it up because nothing really happens in that scene, also krita desynced the audio but i can fix in editing
>>166
the audio desync happens mostly because krita cant properly use MP3 for now. Use WAV files instead, it works fine for me.
the audio desync happens mostly because krita cant properly use MP3 for now. Use WAV files instead, it works fine for me.
>>170
ay, no problem.
also i will start to work on my animation around next week, since i need to finish some things first.
ay, no problem.
also i will start to work on my animation around next week, since i need to finish some things first.
>>147
2 frames already have been redrawn (I spent most of time on the background), soon I'll redraw all 75 frames (it will be relatively fast).
2 frames already have been redrawn (I spent most of time on the background), soon I'll redraw all 75 frames (it will be relatively fast).
>>172
dude, why dont you make the background on one layer and the characters on another? Im understanding from your posts that you are drawing everything on one layer
dude, why dont you make the background on one layer and the characters on another? Im understanding from your posts that you are drawing everything on one layer
>>163
Will you keep the jew in the presentation? It's giving me an idea on what I should do...
Will you keep the jew in the presentation? It's giving me an idea on what I should do...
>>173
That's exactly what I did blyat... I draw background separately from 'zelligxisters.
That's exactly what I did blyat... I draw background separately from 'zelligxisters.
File:
1784494968946.webm
(3.55 MB, 1920x1080, SCENE7.webm)
scene 7 is finished
mp4 version https://files.catbox.moe/oekpy9.mp4
mp4 version https://files.catbox.moe/oekpy9.mp4
File:
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(7.30 MB, 640x360, 1705471912272.webm)
>>179
GEMERALD
GEMERALD
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File:
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>>179
I am without criticism
I am without criticism
File:
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(1.29 MB, 210x280, 1700010645671.gif)
everyone is this thread is very talented
>>179
I can barely fathom how this gets made let alone how good it is in just days flat
I can barely fathom how this gets made let alone how good it is in just days flat
File:
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almost finished a shitty grease penciled 4.5 prototype. Have a few ideas for flashbacks but I'm lazy
File:
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(1.26 MB, 1920x1080, tosse.webm)
File:
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>>191
thank you zaryan. if you are wondering about the process, instead of drawing each frame i drew the characters once and rigged the parts that are supposed to move. it makes the animation process a lot easier but its kind of like cheating. i used frame-by-frame animation only on the faces
thank you zaryan. if you are wondering about the process, instead of drawing each frame i drew the characters once and rigged the parts that are supposed to move. it makes the animation process a lot easier but its kind of like cheating. i used frame-by-frame animation only on the faces
does anyone have the original images of those flashback scenes?
File:
1784494968946-1.png
(3.23 MB, 3066x1726, (2022-10) Massameid - Flashback Brief.png)
File:
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(3.71 MB, 3070x1726, (2022-10) Massameid - Flashback P.E.png)
File:
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(3.40 MB, 3066x1726, (2022-10) Massameid - Flashback School Trip.png)
>>194
also i woudnt really call it cheating. I'd say that with pupets, you get different results then if you drew them key frame by key frame (and inbetweens and extremes and so on)
also i woudnt really call it cheating. I'd say that with pupets, you get different results then if you drew them key frame by key frame (and inbetweens and extremes and so on)
File:
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(483.15 KB, 1920x1080, prototype.webm)
Poorly made prototype of 4.5 just to block things out. I swear maya will not look this shitty when I'm done. Ubercompressed because this site marks me as spam if it isnt for some reason
idk if I'm late or not, but here's the .wav file for deel 6 downloaded and converted directly using yt-dlp and ffmpeg soyjak.download/f.php?h=2I1LDQeO&d=1
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