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/zellig/ - Ongezellig

IAZ and soft NAZ
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ZWABAG

File: 1739719947223-0.png (30.13 KB, 745x563, ClipboardImage.png)

File: 1739719947223-1.mp4 (3.21 MB, 592x892, The game.mp4)

File: 1739719947223-2.mp4 (4.17 MB, 592x892, The song.mp4)

File: 1739719947223-3.mp4 (1.26 MB, 592x892, The comic.mp4)

 No.62312

today i played WarioWare D.I.Y.

 No.62313

File: 1739720154963.png (514.26 KB, 720x720, Mymyhome (2).png)

What the marge, how did you do this why is it gemmy why does it have so much effort explain NOOOOW

 No.62314

>>62313
its a game on the DS (i emulated it) the tools are pretty limited but i think i made some gems here

 No.62315

File: 1739720452335-0.png (159.57 KB, 974x975, 1709567211369-1.png)

File: 1739720452335-1.png (144.51 KB, 974x975, 1709567211369-0.png)

File: 1739720452335-2.png (138.93 KB, 974x975, 1706698726108-0.png)

Gemmy-zemmy zedelsteen

 No.62316


 No.62319

>>62315
gem
>>62314
more about this, when making games it doesnt let you keep track of any numbers and theres no if statements, so each letter you click is a seperate object, there is also a very limited color pallete usable
in music making the only limit is having 4 seperate tracks playing and in each of them only 1 note playing at once
comic making limits you to black and white which is pretty keyed (and only 4 pages)

 No.62320

>>62315
gemeralds



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