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>...I was inspired by such authors as Kentarou Miura, Fujimoto and a little Hirohiko Araki
>2775
Good. It wasn't obligatory to explain yourself to me doe.
Pretty accurate considering gooks are uncreative as fuck and Ghanshan is one
ghanshan is like a 13 year old girl of zoiets cut xhem some slack. you can't expect xhem to come up with a style just yet.
NOT ABD MAAAAN. IT IS CLEAR THAT YOU HAVE TRIED EVEN ON SUCH A THING
Bettered it
Is the little one supposed to be Mymy? Xhe looks a bit weird
what is hard, zaryan?
Olimaya
First drawing of the year btw
This scene in Smiling friends made me laugh
How I should react to this
I have no words...
I honestly don't understand why lots of zaryans still don't understand how to draw noses in massa's style
Oh, and yes, nice art, your improvement is impressive
What application do you use? If you use Krita, I could give a suggestion
Bvmped up der lighting
>>3110
Her legs are folded together and this is only a part of a big collage img I'm making.
>>3113
I'm not rlly tryna draw in xis style but I'm taking a bit of inspiration from it. (Mainly cause I don't have an artstyle rn).
>>3114
I'm using Ibis Paint. It's got a pretty sizeable amount lf stuff for shading, but idk how to use most of em.
Some nigga on another site I use just asked how much porn is with her after I posted this. To which I verfified her age as 16, and then the negroidpedo said xhey didn't see a problem with it.
I thank the lord I got into this site first instead of the other shitholes like xitter.
>>3115
oof, I don't use that, so I don't know the brushes
But in terms of shading, if you're going for a Massa-like style, make the shading more pillow like. Also make the shadows follow the folds of the clothes. Plus less "drawn-out" fold and use the shading to indicate a fold.
What you're doing (right)
Hm alr, ill try and replicate it. Getting some inspiration from massa's artstyle is what im doing.
Now all we need is writerfags and we could probably make an entirely original piece of Zellig media (preferably a comic)
Trve... but could the Zaryans ever get together enough to make one?
A zaryan here has never made a comic before? Cuz I'm working on one rn.
Finished.
I posted the full first page on the zooru, I'm currently 3 pages in but progress is a tad bit slow due to school.
Here's a sneak at the 3rd panel, finished this recently.
(Also cause my dumbass decided that I want to highly detail maya's hair in every panel xhe is in)
Ill digitally color all of it and upload the full thing on the zooru when I'm done.
Also need some tips with drawing backgrounds in comics, lmk if yall have any.
this one goes to all the freaks out there
Progress is getting faster
More about the comic, It's gonna be based on that daydreaming scene with Maya, most of the comic will be in xer daydream so certain things won't seem right.
I'm unsure if I should make a thread about the comic to keep you guys updated or use this art thread.
Try working in lower fps. Other than that, it's very much a matter of skill to make your lines connect with the last frame. I've noticed you flipped the animation for the second half too, this is bound to only exasperate any mistakes you've already made. Also there are hundreds of rules for animation one learns with experience. Don't expect to nail it on the head on your first (or even tenth) try. There's a reason people go to school for this stuff.
>>3260
use onion skin and there should not be too much difference between one frame and the other (unless very quick movement is implied). use key frames. "key frame" means the frames that matter the most. for example if mymy raises her hand, the two key frames are the one where mymy's hand is on the table and the other is where her hand is raised; every other frame in between them are filler frames because they don't matter as much. so draw the key frames first, and make sure the sizes of things are consistent with eachother (i.e. mymy's hand shouldn't suddenly increase in size but should be consistent with the other key frame). after you make the key frames, now you will have an A point and a B point, so just draw the frames in between according to where they are coming from and where they are heading. more in-betweens will result in smoother and slower the movement; less in-betweens will result in faster and choppier movement.
tl;dr: to make it not jittery, make each frame consistent with the one that comes before it
Ikr, i thought there would already be one made but nah somehow I'm the first one.
You could probably do the rest of the covers with a good chance that they'll survive the years to come
Pls do this to the rest doodsgrepen covers. Do this for the hood nigga.
Im'm making the no love deep web album cover rn, but its's gonna be mymy's niggerwiggle instead
No 'lig Deep Web
Exschutter
Ok how did you get the Grim's artstyle down to a T? I mean it's not impossible but this looks too legit
I thought she was attaching a rope to hang herself before I saw the filename geg.
Used to chicken scratch a lot back then so my hands just developed the motions for it.
The artstyle is quite simple, Grim just adds in his own designs to it.
Gonna do Interview 2016 and Government Plates next and then that'll be it, someone else already made Bottomless Pits.
Zaryan, your talent and passion is palpable, I am soyxcited for the next covers
Asociale Borden (Unsocial Plates)
YW, I got more plans for Doodsgrepen, but that's after I finish my other big 'lig project.
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