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Markup /qa/35733
Comment
 > I'd like to criticize this game but it comes with it's difficulties. This is a 2d precision platformer game by the sharty namefag Creator, a gamedev hobbyist that makes games for fun. This is good to know as there are many things wrong with this game which are just ridiculous. > Picture this, you are a nusoi browsing the /soy/ catalog when you see a thread about this game. You click the download button and pray to soytan that you aren't downloading a bitcoin miner RAT and you start playing. In the very first world of this game, you'll have to get past frame perfect obstacles and traps you have no idea how to counter with your moveset you're just learning, albeit it's simple, you move on a constant rate without acceleration and you can double jump while controlling your jump height. If you even are stubborn enough to push through the 1st world that has an easy boss, you have the 2nd world which amps up the platforming difficulty, you have to do some pretty precise moves. < Now I'll take a break from describing the game to remind you that this game was made for no one but the creator. But if there were someone out there autistic enough to beat this entire game, that would be me. This game is a fangame of IWBTG, and I've played these fangames for almost a decade now, it's quite a deep rabbithole to get into. < Now knowing this, going into the boss of the 2nd world (FNFPedo), how is anyone wanting to experience this supposed to beat this? The fnfpedo starts with a pretty precise attack, if you learn it you'll get past it 1/3 of the time. The way to beat these bosses is to press Z to shoot them (on a side tangent, every boss is like this. You have to spam the FUCK out of the z key if you want to win most of them) But the fnfpedo flies out of reach to shoot him and the fight turns into a boring piece of shit where you have to wait a lot to hit him again. Until you can, he throws at you attacks you have to memorize (i had to write down on notepad where to go)